Sine Machine supports “Context Aware” undo and redo.

This means that when you hit undo, you’ll see the synth animate to the location where the change was made, and then make the change in front of you.

If you already in the same place where the change was made, you’ll just see the change happen.

No more pressing “undo” and then wondering “wait, what changed?”

You can undo any audio parameter, including all types of preset changes.

You can’t undo a user preset save (but you can simply delete it).

Note: Undo and Redo is not stored across DAW sessions, it’s temporary state that is removed when a project is closed.


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