
The harmonic bars set the basic “fingerprint” of a sound in Sine Machine.
Think of the harmonic volumes as the “EQ” or “filter” for the sound. It’s a pattern that will move up and down depending on the key played.
Each colored bar represents a harmonic. The height is the volume of the harmonic.
For example, to change the volume of the fundamental, change the blue bar on the far left.
You can change any harmonic in the harmonic series up to the 36th harmonic. This “basic shape” is the foundation of every note you play.
The max volume of any given harmonic is 1/f, where f is the harmonic number.
Volumes are scaled 1/f
Humans typically enjoy tonal sounds that have most energy in their lower harmonics.
Sine Machine automatically scales the maximum amplitude for any given harmonic to 1/f — where f is the harmonic number.
For example, the 2nd harmonic’s volume is 1/2 of the fundamental’s max volume. The third harmonic is 1/3 etc.
With all bars at their maximum value, you get a sawtooth wave.
Other additive synths may not do this scaling. Without scaling, higher harmonic volumes are miniscule for common waveforms like sawtooth or triangle waves. This makes working with common waveforms very difficult and over-represents higher harmonics. Applying the 1/f scaling better represents how we actually hear things!
Want to create harsher sounds that emphasize higher harmonics? Simply turn down the lower harmonics (see the next section).
Volumes are volume compensated
With every change to the harmonic volumes, some overall gain compensation is applied to keep the RMS of the waveform similar to a sawtooth.
This is to provide a consistent experience and make sure you can move between detailed setups without losing a bunch of gain.
What about harmonics 36 through 512?
A note could have 10 harmonics or 100 harmonics or 500 harmonics — it depends on how high pitched the note is. Higher pitched notes have a lot less harmonics than a bass notes.
So on a note with 100 harmonics, what happens with harmonics 37 through 100?
Their volumes are currently set through a rudimentary algorithm:
- Harmonics 30, 32, 34 and 36 determine a “curve” for the even harmonics above them.
- Harmonics 29, 31, 33, 35 determine a “curve” for the odd harmonics above them.
- The upper harmonics adhere to the volume scale
1/f.
For most cases, harmonics above 36 don’t individually matter. For a sawtooth, the 37th harmonic has 37 times less gain than the fundamental. Pyschoacoustically, this is only about 8x quieter than the fundamental. Higher harmonics do contribute to the overall timbre, especially in bulk with their odd/even neighbors.
Volumes are automatable
These individual harmonic volumes are exposed for DAW automation/modulation if you want to get detailed with it!
It’s not a Wavetable
I get it, you see a waveform and instantly think “Wavetable!”
In a wavetable synth, the core sounds are made by scrubbing through different wave shapes. A sound’s complexity is rooted in the DNA of the wavetables.
In Sine Machine, all the complexity happens after the volumes. It’s better to think of Volumes as a “filter” or an “EQ” for the madness that happens down the line.
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