Sine Machine contains a very unique and interesting “reverb”.

“Reverb” is in quotes because there are no echoes or delay lines. It’s it’s own special thing, a bit like a cross between a resonator and a reverb.

Under the hood, the reverb is outputs another 1000 sine waves (500 for the left channel, 500 for the right channel) on top of the ~10k sine waves from the normal voices.

Unique-to-Sine Machine features

Because the reverb is not an audio effect, but part of the additive engine, we can do some really fun things:

  • Only send odd/even/octaves from our voices (octaves-only sounds amazing, you have to try it)
  • Change the amount that each harmonic will contribute to the reverb via the Harmonic XY.

Geeky additive reverb details

  • There’s a fixed 30ms pre-delay on each voice (period before the effect will kick in).
  • There’s a pretty heavy roll-off after 11khz.

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